Franchement, #Blender, vous en dites ce que vous voulez, mais moi je l'adore - et spécialement l'outil de montage vidéo qui est bien plus simple qu'on ne le pense.
Je me suis fait une vidéo promo de #Katenary (qui va sortir en RC1) et je suis vraiment à l'aise pour faire ce que je veux en terme d'anim.
Vraiment, Blender, je l'aime.
So, it's possible to simulate gravitation in #Blender #GeometryNodes
I'll maybe create a tutorial, but it's a simple Newton formula encoded in math nodes. The "hard" part was to create the repeat zone.
Watching some videos about #Blender. And I see son many people using this fantastic #opensource software, then opening Photoshop to color a square or changing contrast... You are depressing...
Okay... #Blender on a 4k screen is visually violent. Get used to it... I must admit I've never used such screen resolutions, so I'll have to get used to it.
There is a license problem bout this #Blender addon. It must be GPL.
@blender ?
Quad Remesher - Auto Retopology - EXOSIDE
https://exoside.com/
I don't know if you realize it, but my desktop computer dates back to 2009. Since then, I've just added a bit of RAM (24GB), changed a hard disk (to SSD) and found a second-hand RTX3070.
All in all, it cost me 1400€ - for 14 years of existence. It's a Core i7, and allows me to do #MachineLearning, #Blender, music and gaming. 14 years... And it competes with today's PCs...
Always impressed by what open-source and free softwares can do. Event after years using them.
A simple first test (excepting scattering tests) on #GeometryNodes in #Blender - nice how simple it is to create "tools" like this.
Same for me, whatever the version of #Blender I use...
If anyone has got the solution...
I learn that #Blender abandons the OpenCL support. I was expecting it and I'm very angry. When I think that we paid to make it open-source and that this project is going to the net of the close source companies...
Always impressed that making this with #Blender takes 10 minutes - using geometry nodes, simple compositing and no texture (only Nishita sky and nodes to make random colors for blades of grass)
Harrrrgggg I was building one with #OpenPose too 😔 they were faster than me... For #blender
The FreeMoCap Project | HuMoN Research Lab
http://jonmatthis.com/fmc.html
J'ai trouvé une #RTX 2070 FE, testée hier pour du #MachineLearning. La vache... Le gain de temps...
Tests sur #Blender, idem,. Ça change de ma vielle 1060 avec 3Go de VRAM.
Machine Learning, DevOps, happy Linux user 🐧
Developing with Python, Golang, Julia, Typescript, C/C++… And Blender user !